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Simone Gusella
Simone Gusella
3D Rigger & Animator
Milan, Italy

Skills

3D AnimationRiggingFacial Rigging & Animation3D ModelingTexturingRendering

Software proficiency

Maya
Maya
RenderMan
RenderMan
Photoshop
Photoshop
Arnold
Arnold
Mari
Mari
Unreal Engine
Unreal Engine

Reel

Productions

    • TV Production
      Pap Music
    • Year
      2019
    • Role
      Character Animator
    • Company
      Not Just Music
    • Video Game
      Die Young
    • Year
      2019
    • Role
      Gameplay Animator & Rigger
    • Company
      Indiegala
    • Commercial / Advertisement
      Palazzani Rubinetterie
    • Year
      2017
    • Role
      3D Generalist
    • Company
      Palazzani Rubinetterie

Experience

  • 3D Character Animator at Not Just Music
    Milan, Italy
    May 2019 - Present

    Animations of 3D characters for an indipendent tv show. Layout, body and animations.

  • 3D Animator & Rigger at Indiegala
    Rome, Italy
    June 2018 - April 2019

    Character animator for gamplay and cinematics of videogame Die Young. Creation and modifications of character rigs, both bipeds and quadrupeds, first and third person.

  • 3D Generalist - Technical Animator at Palazzani Rubinetterie
    Milan, Italy
    June 2017 - December 2018

    Creation of 3D-featured videos for installation of faucets and bathroom furnishings. Modeling, texturing, rigging and animation of faucets and inner components, technical animations and fluid simulations. Maya and Renderman.

  • CG Generalist at Deltaframe
    Milan, Italy
    January 2018 - January 2018

    3D assets creation and rendering for a promotional video of Cabometyx